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experience theatre
medium: computer animation
date: october-december 2004

Investigating the horizons of technology, I wanted to deliver a higher-fidelity multi-sensory experience to enhance “playback”. Particularly interested in stereo imaging, I created a tool that would allow one to adjust the size and position of a three-dimensional object and built a simple system with mirrors to view the eye-popping renderings and animations. The study was intended to be part of a multi-sensory theatre experience that also included surround sound effects, as well as stimulus for touch, smell, and taste.

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